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Rocket & Raven

// Code Crew · K to 6+

Code Crew

A four-rank coding ladder for kids who'd rather build a rocket.

Kids climb four ranks as they grow up the curriculum: Crew Recruit, Crew Pilot, Crew Engineer, and Mission Commander. Each rank is a self-paced digital course with a print workbook companion, 10 to 15 minutes a day.

Why a rank ladder?

Most US schools push computer science down to the K to 5 grades, but the same skill looks very different at 5 versus 10 versus 12. Code Crew groups each pair of grades into a rank so families can pick the right entry point without overthinking it. A kid who finishes one rank gets promoted to the next, and the curriculum picks up where the last one left off.

Each title introduces concepts from the CSTA K to 12 CS Standards (Levels 1A and 1B). We don't claim official endorsement, but every book and course publishes its standards crosswalk.

// Rank · Grades K to 1

Crew Recruit

Mission ready. Boots on the deck.

Ages 5 to 7

Visual block sequences and the first big ideas: order, patterns, simple if-then thinking. No reading or typing required.

// Rank · Grades 2 to 3

Crew Pilot

Hands on the controls.

Ages 7 to 9

Scratch-style block coding plus a kid-friendly text mode. Loops, conditionals, variables, and the first real bug-hunts.

// Rank · Grades 4 to 5

Crew Engineer

Building the ship.

Ages 9 to 11

The bridge from blocks to text. Real algorithms, structured data, functions, and small programs your kid designs and ships.

// Daily rhythm

10 to 15 minutes a day. Mon to Fri.

Every Code Crew course is built for short, screen-light sessions. One story intro, one or two activities, one "try one more" challenge. The print companion does the same thing on paper for the days you'd rather close the laptop. Either way, your kid is learning to think like a programmer.